Albedo

Albedo is raytracing ecosystem written in rust and leveraging WebGPU native and WebGPU web:

Albedo editor Sponza scene

Originally open sourced on GitHub, the project is continued closed-source for the time being.

Try it!

Currently works on Firefox, Safari, and Chromium browsers.

Prefer using Firefox or Canary, since Chrome and Safari have performance issues.

Use Cases

The albedo ecosystem is flexibile enough to be used in different enviroments (web / native), as well as different use cases that need raytracing / pathtracing.

While the demo showcase real-time pathtracing and screen-space denoising, the ecosystem can be integrated into a custom engine for:

Baking:

Dynamic Effects:

Ambient Occlusiong baking

Technical Side

Editor

Packaging is instantaneous here, but the progress has a minimum display time for improved UX.

Runtime

Interested?

Please reach out to me via on my socials if this project peaked your interest!