FPSDesigner
FPSDesigner is a “Unity-like” editor to help build FPS games. It’s designed into two parts, a C# Core Engine running on top of XNA, as well as a WPF editor to build the levels.
FPSDesigner is a “Unity-like” editor to help build FPS games. It’s designed into two parts, a C# Core Engine running on top of XNA, as well as a WPF editor to build the levels.